I have been excited for a new Harvest Moon for what seemed like forever and that it was on the switch was awesome. There are aspects I’ve grown not to like and getting through the story happened super fast before one season really progressed I felt I was more than half way through the story. There are things I miss from previous versions but this is how Harvest Moon: Light of Hope held up to a Harvest Moon fan girl.
Looking for a fresh start and some new surroundings, you set off on a voyage to begin your new life. Unfortunately, the weather has different plans, as your ship is hit by a monsoon, and goes down! You drift into a small harbour town, now in shambles from the storm, where a young doctor named Jeanne saves your life. The town has essentially been deserted, but you’re never one to back down from a challenge! It will be up to you to help rebuild the town and save the lighthouse… but it won’t be easy! Nevertheless, with some hard work growing crops, tending livestock, and gathering materials for repairs, you will be able to make new friends, start a family, revive the lighthouse, and save the town, your new home!
Platform I played on: Nintendo Switch
Release Date: May 29th 2018
Genre: Strategy | Management | Business | Tycoon
Number of Online Players: No Online Multiplayer
How the game started and everything felt normal Harvest Moon feeling but why would someone want to rebuild places on a island??? Besides that I very much enjoyed going through the chapters and playing Harvest Moon: Light of Hope. I am a sucker for the Harvest Moon Genre and even find myself lost in Stardew Valley. Heck I only started playing Stardew because Harvest was taking forever lol. But I don’t have the fun of killing things or anything else other than being a farm simulator. I guess Stardew has changed my preference on top of age.
Control and Gameplay
OHKAY so what happened to changing between the tools? I got used to it but I hate that I can’t change between the tools like before. The mining was annoying as before I could tell the difference between the rocks and ore rocks /special rocks. Or even finding the hole to go down further into the mine. Like what is this??? The controls were normal other than the tool thing and a few moments I was frustrated trying to water crops… Like when did the basic tools not do more than one thing?? and why upgrading tools so ridiculous?? I remember when i get better at craps or whatever and i could water more areas.. Disappointing.
Visually, this has got to be one of the most basic Harvest Moon games yet. Character models look like they might have appeared in a Wii title; the development team have clearly tried to go for a simplistic and clean look, but in the age of Stardew Valley and Story of Seasons, it just comes across as light. This defiantly isn’t good for the newest version of Harvest Moon.
The music, though, is lovely – a soothing and relaxing melody which matches the slow pace of the game, though it certainly isn’t something that we’ve never seen before in the Harvest Moon series, of course. Sound effects are considerably more basic, though – exactly the same bug noises we’re used to in games like Animal Crossing, and the action effects are generally irritating and repetitive. But nothing is more annoying than the low-health beep, which beeps you all the way home. When i first heard the annoying beep i was like “what is going on??? Is my system messed up?”
Your going to need to dedicate some precious real world time to it to grind away! It’s not simply a case of being able to carry out as many quests as you possibly can in the space of one in-game day – you have a happiness meter which you need to keep an eye on in order to avoid total exhaustion for your character. You need to balance building up materials with raising money, which adds days to your adventure as often you’ll find yourself with a case of needing to spend money to make money. SO I think after one play through I am done. Most other Harvest Moon titles I could keep picking back up. But.. Not this one.
How did Harvest Moon: Light of Hope hold up?
If you can deal with slow-paced farming sims, which take a long, long time to deliver their plot, there’s something for you here. Those with less patience and those looking for something a bit more visually stimulating should go elsewhere.